Pick the top 3 WEAKNESSES of Australian games developers
Reliance on large international publishers for work
Inadequate business awareness/business models/production methods
Unattractive wages and conditions
Hard to recruit good talent
Inadequate knowledge of changing markets, consumer needs & new technology
Hard to maintain cash flow over the extended period of a project
Inability to own/protect IP
Other:
Select up to 3 answers.
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